Command of Nature Sand & Wind Expansion: Essentials:
- No. of players: 2-4
- Playing time: 30-60 minutes
- Age: --+
Command of Nature Sand & Wind Expansion: - Rules of Play says:
Two new factions, Sand and Wind, lead by two new Sages: Dusty and Cyclone. The Sand faction takes a slow and steady approach, maneuvering coarse grains of sand with their magic to control the match and deal damage over time. The Wind faction moves swiftly, creating a whirlwind by moving Elementals within a formation to gain advantage.