Advanced Fantasy: Player's Tome: Old-School Essentials
Advanced Fantasy: Player's Tome: Old-School Essentials: Essentials:
- No. of players: --
- Playing time: -- minutes
- Age: --+
Advanced Fantasy: Player's Tome: Old-School Essentials: - Rules of Play says:
• Character options: 22 classic classes (acrobat, assassin, barbarian, bard, cleric, drow, druid, duergar, dwarf, elf, fighter, gnome, halfling, half-elf, half-orc, illusionist, knight, magic-user, paladin, ranger, svirfneblin, thief), complete lists of weapons and adventuring gear, extensive lists of vehicles, mounts, and vessels, mercenaries and specialists for hire, rules for stronghold construction.
• Race and class: Optional rules for choosing race and class separately.
• Spells: The complete set of 34 cleric spells (from 1st to 5th level), 34 druid spells (from 1st to 5th level), 72 illusionist spells (from 1st to 6th level), 72 magic-user spells (from 1st to 6th level).
• Adventuring rules: Full rules for adventuring in dungeons, the wilderness, and at sea.