![Vs System 2PCG: The ALIEN Battles](http://rulesofplay.co.uk/cdn/shop/products/4923_6187ae599bb4d5.84787328_vs-system-2pcg-alien-85993_2_large_bdb5a931-99fe-4049-9648-1de16e288411_600x600.jpg?v=1636282899)
Vs System 2PCG: The ALIEN Battles: Essentials:
- No. of players: --
- Playing time: -- minutes
- Age: --+
Vs System 2PCG: The ALIEN Battles: - Rules of Play says:
For the first time ever Vs. System 2PCG breaks its super hero mold and does what it was originally designed to do by introducing a new universe. The Alien universe. The Alien Battles adds two new teams to Vs. System 2PCG: The Company and the Xenomorphs. Each one of these teams features one of the two new Power Symbols: Humanity and Alien.
The one constant that have allowed the Humans to stay competitive in a battle is their equipment. Vs. System: The Alien Battles introduces a new card type: Equipment. Players can play Equipment during their Recruit Step by paying its cost and putting it onto a face-up character on their side. It doesn't matter if the character is Main or Supporting, ready or exhausted.