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In Stitch: The Fix for 626, each player will compete to capture Stitch and recruit help from his most beloved friends — but beware as some experiments may cause chaos!
The game is played in a series of rounds. During the game, Stitch can be either Experiment 626 or Good Stitch — never both. At all times, a single player has Stitch.
You win a round if you hold the highest-value card once the deck runs out or if all other players are knocked out of the round. Will you find the fix for 626?