With this new editions brand new art and graphic design crafted to complement the game's intuitive, thematic mechanics there's never been a better way to play Fury of Dracula. Rounds are now broken into day and night cycles: vampire hunters take actions during both, but Dracula can only act at night. Combat is now streamlined and decisive, and new rumor tokens allow Dracula to mislead hunters and extend the terrible reach of his influence. Count Dracula triumphs if he progresses his influence track to thirteen; if the hunters can defeat him before then, they save the continent of Europe and win the game.
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