At the start, each player has two open orders to fulfill. On the count of three, everyone plays simultaneously—flipping ingredient cards one at a time with one hand, grabbing what they need, and slotting them under the right orders. Takeout orders add a twist: their ingredients are placed face down, forcing players to remember what they’ve collected.
The first player to complete five orders ends the round, and revenue is tallied. Flawless drinks earn full value, while mistakes and missing items cut into your profits. In takeout orders, correct ingredients are worth even more. The player with the highest revenue wins.
With quick setup, simple rules, and variants for solo play, longer games, and expert memory challenges, Coffee Rush: Grab & Go serves the same caffeinated competition as the original, now in a fast, on-the-go format for 1–6 players.