Players represent rival Guilds working to build a vast castle for the King. Construct walls, complete Baileys, recruit workers, and spread your influence to claim Renown — but beware. Shady dealings increase Infamy, and when the King inspects the castle, corrupt Guilds will lose hard-earned influence.
With a shared, ever-expanding castle, hidden objectives, rotating market cards, and constant player interaction, no two games play the same. Careful planning, clever timing, and calculated risk-taking are key to proving your Guild is the greatest in the land.