Artifacts, Inc. Essentials:
- No. of players: 2 - 4
- Playing time: 60 minutes
- Age: 13 +
Artifacts, Inc. - Rules of Play says:
New York, 1929: A frenzy of interest in antiquity is sweeping the nation! With museums hungry for mysterious and exotic treasures — and you hungry for an adventure — you start up your own archaeology company. Untold wonders await within humid jungles, baking deserts, and weathered mountains. Will you gain a reputation as the most intrepid and famous adventurer of all time?
In Artifacts, Inc., 2-4 players compete to grow the most famous archaeology company. Players roll dice, which represent their adventurers, and place them on cards in order to find artifacts, sell them to museums, and purchase new cards representing their company assets. Players can choose to focus on making lots of money by selling artifacts, having museum majorities, creating the best combination of expeditions and buildings, or searching below the waves for lost cities and hidden treasures. The first player to reach 20 reputation points triggers the end of the game, and the player with the most total reputation wins!
Artifacts, Inc. Review:
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