- No. of players: 1 - 4
- Playing time: 60 - 120 minutes
- Age: 15 +
Anachrony - Rules of Play says:
It is the late 26th century. Earth is recovering from a catastrophic explosion that exterminated the majority of the population centuries ago. The surviving humans organized along four radically different ideologies, called Paths, to rebuild the world as they see fit: Harmony, Dominance, Progress, and Salvation. Their only meeting point is the last major city on Earth, now just known as the Capital.
Anachrony features a unique two-tiered worker placement system. To travel to the Capital or venture out to the devastated areas for resources, players need not only various Specialists (Engineers, Scientists, Administrators, and Geniuses) but also Exosuits to protect and enhance them — and both are in short supply.
Each Path has a vastly different objective that rewards it with a massive amount of Victory Points when achieved. The Paths' settlements will survive the impact, but the Capital will not. Whichever Path manages to collect most points will be the new seat for the Capital, thus the most important force left on the planet...
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