Sauriana: Core Rulebook: Essentials:
- No. of players: --
- Playing time: -- minutes
- Age: --+
Sauriana: Core Rulebook: - Rules of Play says:
In 1888, the fabric of space and time was torn apart - The Interstice, a gap in the universe - rippled in the air over what was once Richmond, Surrey. Scientists soon discovered that this bizarre temporal anomaly could act as a sort of “fountain of youth” - prehistoric fossils could be deposited into its swirling vortex, and through much engineering and experimentation, it was found that a human being’s life could be rejuvenated and extended by years or even decades when bathed in the energies released.
The Great Dinosaur Rush was born- Paleontology became the new world power, fossil beds became the new gold mines. People from all corners of the world flocked in annual pilgrimage to the Interstice, sacrificing their hard-won fossils to gain the smallest sip of immortality promised by the wondrous phenomenon. A new economy was born out of the ashes of the antediluvian age...and with it, new conflicts arose...