The Lost Citadel RPG (5E compatible): Essentials:
- No. of players: --
- Playing time: -- minutes
- Age: --+
The Lost Citadel RPG (5E compatible): - Rules of Play says:
Seven decades ago, there were cities upon cities; kingdoms and nations, the remains of ancient empire. Cultures at war, cultures at trade. Races with varying degrees of alliance and distrust. Humans, elves, dwarves, and others; magic and monsters, rare but real. Regions of desolation, certainly, but also regions of plenty; forests, farmlands, and fields. And so it was for millennia, through two dynamic ages the lorekeepers and scribes called Ascensions. Until the world ended. Most call it the Fall, but whatever term a given people choose to use, it marked the point where everything - everything - changed. Nations crumbled. Races died. Magic sputtered. Nature sickened. The Dead woke. The Lost Citadel dark fantasy RPG draws players into the setting of Zileska, a land ravaged by death and undeath, where all that's left of civilization has gathered behind the walls of Redoubt - last remaining city of the living.