World at War Issue #89 (Crimean Campaign): Essentials:
- No. of players: --
- Playing time: -- minutes
- Age: --+
World at War Issue #89 (Crimean Campaign): - Rules of Play says:
The Crimean Campaign, 1941 -42 (TCC) is a strategic level two-player wargame (with strong operational undertones) of low-intermediate complexity covering the fighting across the peninsula that climaxed with the German capture of Sevastopol. The action simulated in the game took place historically between 28 October 1941 and 4 July 1942. The first date marks the German entry into the Crimea via the Perekop Isthmus, while the second marks the end of organized Soviet resistance across the whole peninsula. Those nine calendar months are divided into chronologically varied and unequal numbers of turns. That approach allows for the convenient simulation of the ebbs and flows in the action that took place due to bad weather and logistical and command-control constraints. The Perekop Isthmus fight, which took place from 24 September through 27 October, just off-map to the north, is not included in the game because it took place across terrain too restrictive to allow for maneuver by either side. At this scale it would have come down to how lucky the German player got in rolling his inescapably low-range and mid-range initial frontal attacks. So that episode is considered to have taken place as the last act of the Dniepr River campaign rather than the first act in the Crimean campaign.