Strat. & Tact. Issue #343 (Operation Albion): Essentials:
- No. of players: --
- Playing time: -- minutes
- Age: --+
Strat. & Tact. Issue #343 (Operation Albion): - Rules of Play says:
Operation Albion: Germany versus Russia in the Baltic, 1917-1918 is a two-player operational wargame of the campaign in the Baltic, 1917-18, in which the Germans captured the city of Riga and took critical islands in an amphibious operation. Operation Albion in part led to the collapse of the Russian Provisional Government and brought the final German victory in the East. The campaign was one of the few joint land-naval-air operations of World War I. The game includes the post-Albion German intervention in the Finnish Civil War of 1919. Albion is a combined naval-air-land campaign. Players conduct actions which encompass discrete combat, logistical, intelligence, and other operations. A player can conduct one or more actions per turn. All units in the game use a similar combat system, showing the interaction of naval, air, and land forces. Each game turn represents from one day to one month depending on the pace of operations. A player may take multiple actions each GT. One inch on the map represents 40 kilometers. Ground units represent regiments, brigades, and divisions, or equivalent formations. Aircraft units represent squadrons. Ship units represent divisions of one to three battleships or battlecruisers, four to eight other cruisers, flotillas of twelve to twenty destroyers, or various numbers of other ships types.