Sins RPG Manifest Destiny: Essentials:
- No. of players: --
- Playing time: -- minutes
- Age: --+
Sins RPG Manifest Destiny: - Rules of Play says:
America lies silent and empty; a vast wasteland, its people scattered and hunted. As far as the people of the East Coast know, they are the only survivors – the last bastion of humanity in a dying world – but they are wrong. The darkness is passing, and humanity is far more resilient than they imagine. Yet as a new America looks to rebuild itself after the Fall, old powers are stirring and the human evils of Old America are re-emerging.
As Eldritch powers expand their domains and long-forgotten nightmares stir in the ashes of the Fall, it falls to the Nemissaries, and the new generations of the continent, to forge a better future. A new era is beginning, and despite the struggles of the Fall, the sins of the old world must not be allowed to repeat themselves again.
Welcome to Sins: Manifest Destiny. This book is an expansion to the Sins: The Roleplaying Game Core Book which expands upon the East Coast of America, but also opens up a whole new frontier, giving detailed information on the American interior, along with new powerful factions, and terrible new foes.