Ruins of Symbaroum: Gamemaster's Guide (5E): Essentials:
- No. of players: --
- Playing time: -- minutes
- Age: --+
Ruins of Symbaroum: Gamemaster's Guide (5E): - Rules of Play says:
Time to prep and plan! Have your players uncover the secrets of Thistle Hold, Yndaros and Karvosti, or develop your own adventure sites in the Symbaroum setting. Send the player characters into the forest of Davokar on treasure hunts, holy missions or to establish an outpost, while facing pre-planned or randomly generated challenges. Determine what type of rewards to bestow on the adventurers – be it traditional treasure, mystical artifacts, new feats, pacts with creatures or factions, or even a domain of their own to govern. The Symbaroum setting can be the staging ground for many kinds of adventures, and this book helps you make the world your own!