Numenera The Glimmering Valley: Essentials:
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- Playing time: -- minutes
- Age: --+
Numenera The Glimmering Valley: - Rules of Play says:
Nestled in the thick forest of the Glimmering Valley, a few dozen buildings surround an ancient structure and a pair of crystal monoliths. This village of Neandran enjoys a peaceful, agrarian life. The bold or restless might occasionally head into the woods to find the Dreaming Cubes, see the River Ring, or maybe visit the Old Witch in the Infinite Abode—but the distant city of Ketterach, and the wide world beyond it, are little more than rumors carried in by the occasional visitor.
The Ninth World is vast, strange, and intimidating. But big adventures sometimes start small. Launch your Numenera campaign in this vibrant and relatable homeplace, filled with detail and life. Establish relationships and backstory, and ground your game in an immersive world. Then venture out into the Glimmering Valley, and begin to discover the wonders, treasures—and dangers—of the Ninth World. Follow the path of adventure, or explore the region sandbox-style. As your characters grow in capability, players and GM alike are introduced to what makes the Ninth World so unique and compelling.