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This week's new releases

This week's new releases

Brand new games coming next week

cyberpunk red

Cyberpunk Red RPG Core Rulebook

£50

The long awaited successor to Cyberpunk 2020 and prequel setting to the new Cyberpunk 2077 video game – Cyberpunk Red – is almost here. The 4th Corporate War’s over and the big dogs have retreated to their corners to lick their wounds. That leaves everyone else to fend for themselves in a shattered world. And that’s just fine. ‘cause you’ve got your interface plugs in your wrists, metal in your limbs, and chips in your skull. You’re wired in, loaded with chrome, and ready to take it to the Edge. There’s a world full of opportunities out there. Maybe this time you can do more than save yourself. Maybe.


aquatica

Aquatica

1 - 4 players | 30 - 60 minutes | £45

Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms. In the game you will become one of the mighty ocean kings, struggling to bring glory to his realm. To win the game, you need to capture and buy locations, recruit new characters, and complete goals; each of these actions gives you victory points at the end of the game. To do so, you need to play cards from your hand (each with a unique set of actions) and combine them.


voyager fluxx

Star Trek Voyager Fluxx

2 - 6 players | 10  - 40 minutes | £20

Journey home from the Delta Quadrant aboard the Starship Voyager! In Star Trek: Voyager Fluxx, the fourth Fluxx excursion into the Star Trek universe, Captain Janeway and her crew will encounter familiar enemies: The Kazon, Species 8472, and of course, the Borg. The classic ever-changing rules of Fluxx are further enhanced by twists like the Caretaker and Ancestors' Eve. Janeway from the future might even show up in a Timeship!


stop the train

Stop the Train!

4 - 6 players | 20  - 30 minutes | £35

Stop the Train is a semi-cooperative, social deduction board game. Players have two missions: Mission 1: Stop the Train! Mission 2: A character-specific objective. To win, players need to complete both missions. But! There's a saboteur in your midst hellbent on crashing the train, trying to secretly speed the train up at every turn without raising suspicion. The players must put their social deduction skills to the test by collectively identifying the Saboteur to regain control of the train.


Other brand new games coming next week

Board Games:

RPG:

CCG:

Miniatures:

Accessories:

Dice:

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