s

Blog

  • This Week's New Releases
  • Post author
    Rules of Play

This Week's New Releases

This Week's New Releases

Brand new board & trading card games!

This week's brand new releases are...

Magic Maze

You've seen the set-up a million times. There's a mage, a warrior, an elf and a dwarf, and they're going off on a grand adventure down the local shopping mall - wait, what?

That's right, Magic Maze is an epic game of fantasy shopping, as your heroes dash around buying supplies and equipment for their future questing exploits. What's brilliant about the game is that it's a co-operative game happening in real time. In order to evade the surveillance of the guards who eyed their arrival suspiciously, all four players will pull off their heists simultaneously, then dash to the exit. That's the plan anyway… but can they pull it off?

Century: Spice Road

Century: Spice Road is the first in a series of games that explores the history of each century, with spice-trading as the theme for the first installment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory.

Receiving a positively glowing review from The Dice Tower's Tom Vasel, this ingenious trading game is certainly one of the best of the year. Easy to learn, with a deep level of strategy and a gorgeous aesthetic, Spice Road belongs in every collection.

Bärenpark

If you're after something unBEARably cute this week, we have the fabulous Bärenpark!

Bärenpark takes you into the world of bears, challenging you to build your own bear park. Would you like another polar bear enclosure or rather a koala* house? Whatever your choices are, make sure you get the next building permit and use your land wisely! (* No, koalas aren't bears but they're so cute, they HAD to be in the game!)


SUPERHOT: The Card Game

A bullet misses you by millimeters. A dozen more come from every direction. Armed red guys are everywhere. You take a breath, check your options... and play a card. Part strategy, part shooter, and undeniably stylish, SUPERHOT is the bestselling independent video game in which time moves only when you move. Now, SUPERHOT: The Card Game is taking its unique mechanisms to the tabletop.


More games coming next week:

We have all these fabulous games coming to the store. If you'd like any of them then get in contact with us.

Check out our new releases collection for the full list, and don't forget to check us out on Twitter, Facebook and Instagram!


Recent releases available now!

Sherlock Holmes Consulting Detective: The Thames Murders & Other Cases

Get ready to don your Holmesian thinking cap as you tackle 10 new cases in this new instalment of Sherlock Holmes: Consulting Detective.

In this clever puzzler, there are no dice to roll or even a board to play on. Instead, the game truly challenges the mind as you and your friends immerse yourselves in Victorian London, reading newspapers and interviewing suspects to find clues and deduce the truth. Time is of the essence too, as you are racing against none other than the famed detective himself! Why were two lions murdered in Hyde Park? Who is responsible for the missing paintings from the National Gallery? The game is afoot!

MTG: Commander Anthology

For those Magic players who want something big and red to liven up their shelf, we have the mighty Commander Anthology. In the same spirit as Duel Decks: Anthology and Planechase Anthology, this hefty box gathers four previous Commander products – "Heavenly Inferno," "Evasive Maneuvers," "Guided by Nature," and "Plunder the Graves" – together in one convenient package. Includes four specialized life counters, tokens, and all cards included in the original decks.

EXIT: The Game - The Pharaoh's Tomb

EXIT: The Game is a true escape room experience in a small box! Solve puzzles, answer riddles, and crack codes using the unique spinning dial to escape your impending doom in the Pharaoh's Tomb. It takes teamwork, a level head and a spark of ingenuity to face the trials of the pyramid and survive. Will you succeed, or will you be trapped forever? The rest is up to you.

EXIT: The Game - The Abandoned Cabin

Everyone meant to use the cabin only as a shelter for the night, but come the morning the door has been secured by a lock, with no one knowing the combination of numbers that will let them leave. The windows are barred as well. An enigmatic spinning code dial and a mysterious book are all that you have to go on. Can you escape from this abandoned cottage?

Find us on Facebook | Follow us on Twitter

---

 

 

 

 

 

  • Post author
    Rules of Play

Comments on this post (0)

Leave a comment