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Relive a classic in Dune: A Game of Conquest and Diplomacy, strike from the shadows in Night of the Ninja, feed your friends to the beasts beneath the waves in Feed The Kraken and more!
2 - 4 players | 20 - 60 minutes | £36
Take part in one of the most famous science-fiction stories of all time. Dune, A Game of Conquest and Diplomacy builds on 40 years of development, refinement, and evolution from the original classic game. It has the same beloved DNA, flavor, tension, and themes, but with new game-board design, more spice, new streamlined rules, and a new market deck from which you can purchase game advantages.
1 - 4 players | 90 - 180 minutes | £35.10
Featuring the co-operative game system used in Portal's award-winning Detective: A Modern Crime Board Game, Dune: House Secrets delivers a deeply thematic experience that drops one-to-five players in the middle of the highest stakes unfolding on the harsh desert planet of Arrakis. Players cooperatively make decisions on how to progress the story as they decide to explore different regions of the world, follow leads, leverage allies, and overcome opposition of all kinds.
2 - 4 players | 60 minutes | £26.10
Night of the Ninja is a fast-paced game of deadly secrets, midnight assassinations, and paper-thin alliances. In Night of the Ninja, your mission is to defeat a rival ninja House ...if you can figure out who they are! Each round, you choose your ninja role: a Spy or Fortune Teller gains valuable information, but only a Shinobi or Blind Assassin can cut down an opponent. To win, you’ll have to trick your opponents, figure out who can’t be trusted, and fight for your House!
1 - 6 players | 45 - 120 minutes | £108
In Oath, one to six players guide the course of history in an ancient land. Players might take the role of agents bolstering the old order or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game's core victory condition.
5 - 11 players | 45 - 90 minutes | £47.70
Feed the Kraken is a hidden role deduction game, with three asymmetric factions. All players may be sitting in the same boat, but they want to navigate in different directions! The loyal sailors must bring the ship safely to mainland, whereas the pirates crave to secretly maneuver the ship into the Bermuda Triangle. Meanwhile a crazy cultist is busy convincing parts of the crew to help him summon their dark lord —the Kraken— from the depth of the sea to save them all.
5 - 11 players | 45 - 90 minutes | £77.40
Deluxe edition contains:
- 3× Kraken miniatures
- Three-dimensional Draw and Discard Pile
- 11× High quality faction chips
- 11× Faction bags Deluxe intray with lid
2 - 6 players | 20 minutes | £18
Skulk is a game of bluffing and strategy for up to six players! Secretly pull marbles from the skull and try to stack the odds in your favor. Each marble lets you take actions that move you closer to victory or sets your opponent back. If the skull doesn't favor you, bluff about what marble it has given — just don't get caught!
4 - 10 players | 20 minutes | £22.50
In most games - even your favorite one - there’s nothing really serious at stake. But, It Dies With Me is different. Take a peek into the soul; the deep, dark, twisted heart of your opponent. The player that wins, will learn a secret, something never told to anyone! Each player (including the player whose secret is in the game) has one six sided die and a mini coffin. Players use their coffins to hide a secret die number they've chosen, trying to be the highest or lowest unique number. Everyone opens their coffin at the same time to see who wins each round. Choose wisely, or your number might get cancelled out!
2 - 6 players | 30 - 60 minutes | £18
Join the Locke family and their friends as they explore landmarks in their new home of Lovecraft, MA. Find and use powerful keys, make powerful allies, and put together the pieces of the past. But beware - not everyone is who they appear to be! Demons may be hiding among the group, enacting their own devious plans. Shadow of Doubt is a race to root out the traitors before they can open the Black Door and unleash a horde of demons upon the world! Based on the award-winning graphic novel Locke & Key by IDW Publishing, Shadow of Doubt is a light, snappy social deduction game that's dripping with theme.
2 players | 60 - 120 minutes | £27
You are a cultist, trying to establish your faction's rise to power. Fight over rituals and mythical monsters as you seek victory and control of the cult. A player will take a turn by first rolling their dice up to 3 times. They then decide where to commit their dice: to rituals to gain altar effects to temporarily empower themselves, finish a ritual in order to gain its powerful effects permanently, stab other cultists, gain life, or give life to other cultists.