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Explore a carnival of wonders in D&D's The Wild Beyond the Witchlight, be the best GM you can be with the Dungeon Master's Screen Dungeon Kit, set the world on fire in Fallout: The Roleplaying Game Core Rulebook, solve a murder mystery that perplexes even the Old Ones in Call of Cthulhu: Horror on the Orient Express and more..
The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other. An alternative art cover with a distinctive design and soft-touch finish is available exclusively in game stores.
Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye!
The wild, wonderful Witchlight Carnival travels from world to world, bringing the magic of the Feywild with it. Before you get your ticket, grab the right dice for the occasion. 11 premium dice (two d20s, one d12, two d10s, one d8, four d6s, one d4).
This kit equips the Dungeon Master with a screen and other tools that are perfect for running D&D® adventures through dungeons, whether ruined or thriving. The Dungeon Master's screen features a painting of a fantastic vista that plunges into the deep reaches of a mountain. Useful rules references cover the screen's interior, with an emphasis on dungeon-delving.
Within the valley of Barovia there are many stories to be told. Local legends say that the Count Strahd Von Zarovich has ruled over this valley for generations and that his land plays host to many powerful beings. Some serve him willingly, and others plot his downfall. Within this box, you will find some of the valleys most terrifying foes, as well as some of its legendary heroes. Excite your players with this collection of 7 highly detailed miniatures and start building your own legendary story today.
£40Within this box, you will find some of the valleys most terrifying foes, as well as some of its legendary heroes. Excite your players with this collection of 7 highly detailed miniatures and start building your own legendary story today.
This 438-page hardbound rulebook features a gorgeous cover design evoking the iconic Vault-Tec jumpsuit. Inside, you will find rules and lore for roleplaying in the Fallout world, as well as concept art from the Fallout videogames. Utilizing Modiphius’ celebrated 2d20 cinematic role-playing system, the Fallout RPG will take players on an exciting journey into the post-apocalypse!
A post-nuclear roleplaying game needs the best storytellers and material to bring the Wasteland to life. With the Gamemaster Toolkit, you will have everything a GM could want to delve into the world of Fallout.
The Red Book of Magic is a new sourcebook and reference guide about Rune Magic and Spirit Magic. More than 500 spells presented in alphabetical order, including some that have never seen print before, with up-to-date clarifications and expanded writeups. There are sidebars on Rune metals, healing plants, ancestral spirits, and more. All in one easy-to-use reference work.
Horror on the Orient Express is back in print with an updated two-volume set, making it more digestible than ever! Back with an updated layout, the entire campaign is now spread across two epic hardback volumes, and includes a fold-out map of the route across Europe. This is the definitive edition of Horror on the Orient Express.
Altdorf: Crown of the Empire is a fascinating and entertaining 224-page guidebook to the capital. Standing on the confluence of two of the greatest rivers in the Empire, Altdorf is a nexus of power: government, religion, magic and military. Each district is carefully detailed with a wide variety of locations, plot hooks, and NPCs. A beautifully illustrated map, provided with both GM and Player versions, shows off the expansive city in exquisite detail.
This exciting release reprints the original material from the published module T1-4: The Temple of Elemental Evil, as well as the original version of T1: The Village of Hommlet. Created by Gary Gygax and Frank Mentzer, The Temple of Elemental Evil has long been regarded as one of the greatest adventures in TSR’s publishing history. And we are proud to bring this module to a new audience.